Finally got around to learning ZBrush's material mixer tools... makes me wish Maya, and other 3d programs, could pull off shader/material creation this quickly & easily!
I intend to have Sparkster in an actual stance, and arm him with his trusty sword next time around.
...probably should have him standing on an actual surface too!
(Oh, be sure to watch in HD!! The standard resolution on this site is atrocious!
Although, I'm not too thrilled with how much DA grays-out the HD footage either.